Prev: Battle Results (FT) Next: Re: Hi can somebody give me an e-mail for Geohex, their site seems to be down

Re: Detection in tabletop games (was: EW)

From: Sean Bayan Schoonmaker <schoon@a...>
Date: Tue, 11 Apr 2000 07:59:12 -0700
Subject: Re: Detection in tabletop games (was: EW)

>Unfortunately, hidden things is where computer games excel and
miniatures
>suck.

I'd agree with this point and add that at tabletop ranges (<72-96")
every
sensor should have AT LEAST bogey info. This keeps the cat and mouse
stuff
in the System or Campaign rules

Schoon

Prev: Battle Results (FT) Next: Re: Hi can somebody give me an e-mail for Geohex, their site seems to be down