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Re: Vehicle Design Philosophy

From: "Denny Graver" <den_den_den@t...>
Date: Wed, 5 Apr 2000 23:42:45 +0100
Subject: Re: Vehicle Design Philosophy

> (I don't have my rules in front of me, so I'm talking off the cuff
> here).  How about giving the K'V tanks an additional damaged level?
> If they take damage that would destroy a regular tank, give them a
> damage marker that reduces their movement by 25-33%, and their main
> weapon by one class.	A second damage marker would destroy them.  Adds
> record keeping (or more counters.  Blah) But better simulates the way
> their space ships work.

Not after FB3.	KV armour is not that common - none of the ships in FB3
have
it...

:D

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