Re: [ds] BB's HBT (was: RE: SG2 vs DS2 vs FT)
From: "Kevin Walker" <sage5@h...>
Date: Sun, 26 Mar 2000 22:06:34 -0600
Subject: Re: [ds] BB's HBT (was: RE: SG2 vs DS2 vs FT)
> *****
> Original version
> Equipment Item VSP : BVP Spaces Cost
> ----------------------------------------------------------------------
> Vehicle, class 5 25 : 0 25 25
> Armor class 5, Ablative 25 : 53 25 53
> Fusion Generation Plant 25 : 53 25 85
> Fast tracked 25 : 53 25 106
> Amphibious 25 : 53 25 117
> 1 class 5 MDC in Full traverse turret 25 : 53 10 167
> with Superior fire control 25 : 53 10 197
> 1 class 2 DFFG in Full traverse turret 25 : 53 6 227
> 2 APSW's 25 : 53 5 231
> Superior ECM 25 : 53 5 276
> Level 4 stealth 25 : 53 5 676
> Superior PDS 25 : 53 1 736
> APFC belt 25 : 53 0 761
> Backup systems 25 : 53 0 904
Just a quick mention (not all that important really <G>) - the cost
should be around 926 I believe. Not sure where the error occurred as
the program I'm using automatically applies some of the requirements
(ex. power plant w/ size and mobility).
> Version 2
> Equipment Item VSP : BVP Spaces Cost
> ----------------------------------------------------------------------
> Vehicle, class 4 20 : 0 20 20
> Armor class 4, Ablative 20 : 38 20 38
> Fusion Generation Plant 20 : 38 20 61
> Fast tracked 20 : 38 20 76
> Amphibious 20 : 38 20 84
> 1 class 5 MDC in Full traverse turret 20 : 38 5 134
> with Superior fire control 20 : 38 5 164
> 1 class 2 DFFG in Full traverse turret 20 : 38 1 194
> 2 APSW's 20 : 38 0 198
> Superior ECM 20 : 38 0 243
> Level 2 stealth 20 : 38 0 403
This one should be 416. Ah... there may be the problem - at the armor
- Ablative and Reactive cost an addition 10% per level of the armor so
your BVP on line two should be 44 (+120%). Same sort of thing with
the first example - BVP on line two should be 62.5 (+150%)
They look like they'd be fun to run in long range duels with the
enemy, excelling at hitting at range. In short range duels possibly
involving denser terrain they're likely to be overwhelmed by superior
numbers due to their high cost.
Taking off some or most of the stealth would bring both down
significantly in cost - dropping the stealth down to 1 on the first
version cuts the cost by around 380 points and dropping the stealth
all together on version 2 drops the cost by 160 or so. This allows
one to purchase 2/5 more of them. This is just my thinking on the
subject so ignore it or use it at your whim.
Kevin Walker
sage5@home.com