Re: Robots and Drones in SG2.
From: Beth Fulton <beth.fulton@m...>
Date: Wed, 01 Mar 2000 08:49:36 +1000
Subject: Re: Robots and Drones in SG2.
G'day Los,
>Note the movement rates are low only because we only have so much table
to
game on,
>either the scale has to be upped to reflect such high speeds or
something
else has to
>be done. It also depends on the type of propulsion system.
While I know there's not set scale for any of the GZG games you could
say
that the turn when drones are on the board is half (or something) of
that
when drones aren't. So 'non-drone' units can only move half speed or
activate every other turn or something (probably too much book-keeping
though I guess) when drones are on the board.
Just a thought
Beth
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Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
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email: beth.fulton@marine.csiro.au