Re: Jon, we need an Official Ruling! (was Re: SG2 newbie Q)
From: Michael Sarno <msarno@p...>
Date: Fri, 25 Feb 2000 06:31:35 -0500
Subject: Re: Jon, we need an Official Ruling! (was Re: SG2 newbie Q)
Allan Goodall wrote:
> On Thu, 24 Feb 2000 08:52:30 -0500, Michael Sarno
<msarno@ptdprolog.net>
> wrote:
>
> > Jon's opinion on this matter is no more valid than yours or mine.
>
> Say what??? Jon wrote the rulebook. If he wasn't clear, then his
opinion on
> how the rule SHOULD work IS more valid than anyone else's. He is the
final
> arbiter on how the rules should be interpreted, because it's his game.
Jon just posted to the list about his interpretation on the number
of activations a unit
may have in one turn. As part of his "official" pronouncement he said:
The way you put it above is right, as far as the original intention
is concerned. One
command unit may use one action to reactivate a single subordinate unit,
or both its actions
to reactivate two DIFFERENT subordinate units. Each subordinate unit
may only be
reactivated once by its immediate command element per turn.
<snip> My initial reaction was to say no, but on thinking it over I
really don't see why
not - provided you limit it strictly to the chain of command, the most
activations any
single squad can get is equal to the number of command levels on the
table, which will
almost never exceed three (squad, platoon, company).
So his "official" interpretation has changed over time. What he
meant to write, wasn't
what he wrote, which is in turn different from what he wishes he had
meant. The rules stand
as a completed work. If you start using outside sources, none of them
are inherently more
authoritative than the rest.
-Mike
--
Michael Sarno
http://vietnam.isonfire.com
Check out the Charlie Company Discussion Group:
Info, resources, and links for RAFM's miniatures
skirmish wargame of infantry combat in Vietnam 1965-1972
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