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>I second this wholeheartedly ... there's more to playing FT than
designing the
>most efficient fleet possible. This discussion about using strikeboats
and
>tenders (or battleriders and tenders if you make larger versions) is
about
>exploring another variation on FT's many themes, not necessarily about
>designing an uber-fleet.
>
>Tony
Here, here, Tony.
Schoon
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