Re: [FT PBeM] question
From: Michael T Miserendino <MTMiserendino@l...>
Date: Fri, 11 Feb 2000 10:53:00 -0500
Subject: Re: [FT PBeM] question
>> owner-gzg-l@CSUA.Berkeley.EDU at internet 02/11/00 10:16AM >>>
>How do you simulate the alternating fighter movements in PBeM?
>Very poorly.
>1) Move screening fighters.
>2) Move fighter groups with target co-ordinates.
>3) Move fighter groups with target ships.
>4) Move fighter groups with target groups.
>5) Make secondary moves of groups that are free or who specifically say
>they'll leave dogfights.
In FTFB1, you cannot use the extra endurance burn to leave a dogfight.
I
believe you can only decline a dogfight on the initial fighter movement
phase. This helps if you wish to attack a ship for example versus a
dogfight, except the opponent gets a free parting shot at you. Of
course,
you can modify this to work as you like.
Mike
Michael Miserendino
Senior Software Engineer
Lincoln Re
mtmiserendino@lnc.com