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Re: 4th Heavy Beams

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Mon, 7 Feb 2000 19:46:03 +0100
Subject: Re: 4th Heavy Beams

Colin Plummer wrote:

>>really? does anyone [1] think the SM(L+M) combination can be
>>analysed?
> 
>   It can, but the range of variables is much extended, since the
speed of >the target has an effect on hit probability.

It does indeed. However, player skill - and player knowledge about the
opposing player - is even more important.

Similarly, most weapons vary in effect depending on the design of the
target, but the SMs' effect depends both on the fleet compositions of
the two opposing fleets as well... Neither player skill and fleet
composition can be nailed down well enough to make the analysis really
meaningful :-(

>I wouldn't even want to think about the effectiveness of SM(L+M)
>onfigurations when analysing with banzai jammers
> :)  (hitting a BJ with more than one SM being less than efficient)

Correction: hitting a BJ with even one SM is considerably less than
efficient since a well-designed BJ costs less than the SM and its
supporting engines and hull... and even a poorly-designed BJ - eg the
FB1 scouts - only costs about as much as the SM does.

Regards,

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

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