RE: [SG2/DS2] Infantry Walker design rules
From: -MWS- <mshurtleff1@u...>
Date: Tue, 01 Feb 2000 14:30:30 -0800
Subject: RE: [SG2/DS2] Infantry Walker design rules
At 08:50 AM 2/2/2000 +1000, you wrote:
> Hmm, I am wondering if the SLAM shouldn't really be a Multi
Launcher
>Pack in Stargrunt terms? Note a limited exposure to Heavy Gear....
Owen G
Not quite. The main "base weapons" in Heavy Gear consist of 3 grades of
Autocannon and 3 grades of Rocket Packs (yes, I know there there are
Very
Light and Very Heavy versions :-)
Here's the relative base damage multipliers:
LAC: x8
MAC: x10
HAC: x12
LRP: x8, -1 Accuracy
MRP: x16, -1 Accuracy
HRP: x20, -1 Accuracy
The LAC (Medium AutoCannon) is reasonably equivalent to a Class 1 RFAC,
while the HAC is probably close to a Class 2. This puts the LRP in
Class 1
damage range, the MRP in Class 2 or 2.5, and the HRP up near Class 3.
Considering that the Gears that are capable of field an HRP/24 or HRP/48
are in the "Heavy Fire Support" category, this is not unreasonable.
Unfortunately, *all* of the Gears are properly Class 1 sized. The small
scout gears tend to be around 4 meters tall, the "trooper" Gears are 4.3
meters and around 8500 kg, and the "fire support" Gears top out around
5.1
meters tall and 12,000 kilos. Striders bump up into the Size 2 or Size
3
category.
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Mark "Hauptmann" Shurtleff
email: hauptman@sfcmd.com
StarFighter Command Homepage: http://www.sfcmd.com/
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