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Re: Campaign Game

From: Brian Quirt <baqrt@m...>
Date: Tue, 25 Jan 2000 20:23:32 -0500
Subject: Re: Campaign Game

> Good idea to incorporate into a campaign.
> 
> The ideal situation would be to have 2 concurrent levels of campaign
> running. One on the Stellar (FT) scale and one on the DS2 scale
(planetary
> conquest). I am not slighting SG2 or FMA Skirmish, but they are more
> tactical than strategic in scale.

	Of course, for the completist, I will hereby suggest the
"Ultimate GZG
Gaming Experience" (note: "ultimate" here as in "last").

Campaign game, with space battles fought by FT rules. As soon as landing
ships hit the atmosphere, shift over to FMA skirmish. At 1"=2m (IIRC)
and 1 turn~1 minute, if you take a football field you can hold a very
respectable battle (maybe even big enough for Ortillery). Five or six
years later, when THAT battle is resolved, start another game turn.

Note: In order to carry the campaign to its conclusion, it may be
necessary to train a successor to take your place should you die of old
age before the game ends.

Just a humble suggestion,

-Brian


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