Re: [DS2, SG2] Sci-Fi Flavor in Games
From: Michael T Miserendino <MTMiserendino@l...>
Date: Tue, 25 Jan 2000 11:26:00 -0500
Subject: Re: [DS2, SG2] Sci-Fi Flavor in Games
Brian Bell wrote:
>>> owner-gzg-l@CSUA.Berkeley.EDU at internet 01/25/00 08:30AM >>>
:
>I would like some input on how to create a greater SF flavor to these
>games other than by using aliens or exotic environments.
I think what the players see makes the biggest difference. If you field
a
bunch of WWII tanks on the play field it will look like a WWII battle.
If
you use kit-bashed tanks (mixing parts of WWII or other vehicles) or
sci-fi
minis, you will have a different picture. I never found the rules to be
limiting, but the two complement each other.
Mike
Michael Miserendino
Senior Software Engineer
Lincoln Re
mtmiserendino@lnc.com