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Re: A new SG2 Weapon?

From: David <dluff@e...>
Date: Sun, 16 Jan 2000 13:26:24 -0500
Subject: Re: A new SG2 Weapon?

Could an defense be activated by the "precursor" which of course be
computer/sensor active by the speed of the follow up laser?  

RWHofrich@aol.com wrote:
> 
> Okay, I've been thinking about the comments that flew back and forth
> regarding the laser-ionizes-air (I still don't think a laser would
make a
> "crack" sound in atmosphere) thread and the charged beam thread and
something
> just snapped last night and put the two together, so I offer for
> consideration the following:
> 
> The PLEBe Gun (that's Portable Laser/Electron Beam Gun).
> 
> When the trigger is pulled, a "precursor" laser is fired that ionizes
the air
> along the laser's path, then a microsecond later the electron beam
goes off,
> following the positively charged ionization trail that the laser
leaves
> behind.  If there's no atmosphere, the laser function can just be shut
off or
> ignored.
> 
> Firepower 12
> Impact d12 x 2 (or maybe just d12?)
> 
> The firepower is like a laser, since it's a really fast/straight beam
that
> makes targeting relatively easy.
> 
> The impact is d12 x 2 vs vehicles and PA troops because the surge of
(-)
> charges on the target could cause significant problems with
electronics,
> which are essential for most of these kinds of items to work.  The
PLEBe Gun
> would therefore combine the damage values of the HAMR (against "hard"
> targets, anyway) with the accuracy of the sniper laser.
> 
> And this weapon would make a very loud, lightning-bolt like "crack"
sound
> along with leaving a visible trail--not a good sniper weapon (reveals
your
> position), but good for other purposes!
> 
> And, flick-a-switch and the weapon just uses the laser for a
designator...
> 
> Just an idea.
> 
> Rob


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