Re: FT Campaigns
From: Roger Books <books@m...>
Date: Mon, 27 Dec 1999 15:44:41 -0500 (EST)
Subject: Re: FT Campaigns
On 27-Dec-99 at 15:29, Laserlight (laserlight@quixnet.net) wrote:
> Stuart suggested
> > To build an entirely new design, the cost for the first ship in the
> class
> >is 2 x Cost.
> >
> >When retrofiting an existing hull/engine design, the first ship in
> the new
> >class is 1.5 x Cost.
>
> I'd have picked ShipCost x 3 for a new class; someone else recently
> suggested ShipCost x 5, which seems a little more expensive than
> needful--but did that someone have a reason for picking Cost x 5?
This is one of those "depends on the campaign" things. In our
campaign where total production is ~300NPV a turn 5x kills new ship
classes. Are you going to build a new heavy cruiser class at
1500NPV or 2 current SDN's for around the same cost? The only way
you would ever have the points to do this is one where you are playing
one of those huge campaign games that never makes it beyond about the
3rd turn anyway.
Roger