SV: Interdictors ?
From: "Gerald M. Clark" <gerald_m_clark@s...>
Date: Thu, 16 Dec 1999 09:09:26 -0600
Subject: SV: Interdictors ?
Sindre Cools Berg wrote:
> Well I wanted it not to be able to cover all the map, but with good
> tactical placement you can cover all the important parts.
>
> > how long does the system take to charge up? how long can the
> > interdictor ship maintain the field?
> >
> Well in my idea I never thought of charge up time but that is a good
> idea...maybe one full turn ?
> Duration ? Well I would say since FT generally doesn't deal with fuel,
> all the battle long...
What about having the charge time like that of a wave gun, and the
duration a reversal of it.
i.e. d6 rolled each turn till it is charged up, and then a d6 each turn
until its out of juice.
- Gerald Clark