Re: SG II Snipers and the spirit of the game
From: "Magic" <rmako@c...>
Date: Mon, 13 Dec 1999 17:53:05 -0500
Subject: Re: SG II Snipers and the spirit of the game
Kevin,
I think what Owen meant is that a real sniper would never do that. If a
sniper does not have a shot then he/she will not give away their
position
just to "Put a round over the head of the enemy". The fact that it can
be
done is a problem with the rules (or someone playing the rules and not
the
game).
i understand your need to slow down that patrol but in reality if you
wanted
them to deploy that far out you would use some fire support to do it.
Magic.
----- Original Message -----
From: Cleats Balentine <kevinbalentine@yahoo.com>
To: GZG Forum <gzg-l@CSUA.Berkeley.EDU>
Sent: Monday, December 13, 1999 9:46 AM
Subject: Re: SG II Snipers and the spirit of the game
> I really must take exception with Owen's inference
> that using a sniper to get suppressions goes against
> the 'spirit of the game.'
>
> In a scenario my group was playing, my platoon was
> charged with blunting a large recon patrol while a
> counter attack was forming.
>
> One of my objectives was to 'slow,' i.e. suppress, as
> many attacking units as possible. So, if I needed to
> pin down a squad at the edge of a heavy forest, you're
> right, I would have my sniper put a round over their
> heads to make them, "keep their heads down."
>
> Even if he couldn't get a kill, he might save the butt
> of one of his buddies by limiting that squads options.
>
> Thanks anyway.
> Kevin
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