Prev: Re: [ft] How many players? | Next: Re: DS2/SG2 artillery/ortillery |
Bell, Brian K wrote:
> This assumes that you are using shells for Ortillery. If you are
using very
> large energy/particle weapons for the Ortillery system, the transit
time is
> VERY short. Yes, you still need to deal with variations in the
atmosphere
> (clouds, thermal levels, etc.), but that is why the Ortillery system
is so
> massive
The atmosphere isn't all that kind to particle beams, though. Lasers
are better, but you're still looking at fairly massive power losses on
the way down.
Regards,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry
Prev: Re: [ft] How many players? | Next: Re: DS2/SG2 artillery/ortillery |