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RE: Sa'Vasku for the Fleet Book

From: "Izenberg, Noam" <Noam.Izenberg@j...>
Date: Thu, 14 Oct 1999 09:19:49 -0400
Subject: RE: Sa'Vasku for the Fleet Book

	Date: Thu, 14 Oct 1999 01:33:01 -0400
	From: "ANDREW R APTER" <APTER@prodigy.net>
	Subject: RE: Sa'Vasku for the Fleet Book

	How about a simpler system use the fat as armor.
	Bioenergy reserves are stored externaly and oblate if hit by
fire.

That would be different than BioArmor, then?
A damage row like this might look like

OB X P	(O=Armor, F=Fat, H=hide, P=Power factor)

or did you want the Fat bodies external even to armor?

BO X P	

I guess I don't really like that because if I were growing a ship, I
wouldtry to  protect the energy production/reserve as much as possible.
I
think the addition of a Fat element is not over complex, expecially
since
theSV have so few 'internal systems' to deal with in comparison to Human
ships.

	Ships roll at start of game how much fat thay carry max is one
per
one with
	hull boxes.  Ships produces a steady state 3 points of power for
power
	factor.

Are you also saying the Fat bodies can't be repaired? If so, that would
make
the PF 3 more logical. However, PF 3 plus random Fat power is a greater
power total than PF2 + 1 Fat power. This may be a fine-tuning balance
issue
resolvable by play testing.

	Noam

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