Re: Sandcasters, was [FT] Vector...
From: Sean Bayan Schoonmaker <schoon@a...>
Date: Tue, 21 Sep 1999 08:14:49 -0700
Subject: Re: Sandcasters, was [FT] Vector...
>True, but I like the idea of laying down 'smoke screens' to protect
>freighters and other ships under convoy.
This can still be done with the launchers. You just place the sand and
maneuver the ships differently.
>Which means that if there's a sand cloud between a ship and a Class-1
>battery, you can't hit the ship.
This seems wrong to me. I think that a slightly different mechanic might
be
in order. Perhaps a -1 to the die roll, for beams, and/or a minus 1 to
the
damage roll of other weapons. Or maybe just minus 1 to the "to hit" roll
for any weapon.
>> I'd question this, unless you're maintaining that it interferes with
the
>> basic targetting somehow.
>
>That's the basis of the 'affects the broad EM spectrum' idea. Assuming
>SMLs use something as plebian as radar (8-), sand should be able to
>scatter the signals, making targets harder to lock on to.
So if I understand this right, we're essentially making a high-tech
smoke
screen here.
>Whoever wants to hammer, hammer. I'm still trying to get work
>done here. Really. (8-)
Sure you are... ;-)
Schoon