Re: Repair hull/armour?
From: "Andrew Martin" <Al.Bri@x...>
Date: Tue, 21 Sep 1999 09:17:07 +1200
Subject: Re: Repair hull/armour?
Roger wrote:
> Can damage control parties repair hull and/or armour?
And the masked Mk replied:
> Nope. Page 6 of More Thrust: "...Note that Damage Control parties may
NOT attempt to repair structural hull damage..."
> I believe this is intended to extend to armour, also.
Roger wrote:
> We were just discussing Trek style ships, and repairing armour would
be a good simulation of shields, then the discussion turned to the
fact that I don't remember seeing a rule about not repairing
hull/armour.
Shield/armour would be interesting. It only appears at "RED" alert
status. Perhaps using critical hit rolls to regenerate one box at a
time, and maybe vanishing if/when the power core fails.
Andrew Martin
Al.Bri@xtra.co.nz
http://members.xoom.com/AndrewMartin/
Online @ 33,600 Baud!
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