Re: FT:hex grid, Wave Guns
From: Donald Hosford <hosford.donald@a...>
Date: Tue, 27 Jul 1999 04:11:41 -0400
Subject: Re: FT:hex grid, Wave Guns
"Bell, Brian K" wrote:
> I have played small, games of FT using hexes. We used the following
> modification for hexes:
> 1. Each hex face turn costs 2 movement points (round up).
> 2. No edge lines (center of hex only) allowed.
> 3. 1 hex = 1"
> 4. Wave guns/Nova Cannons used actual measurement. If it covered the
stand
> riser/center point of the figure, the target ship was hit.
> 5. Cinematic movement only.
> 6. When figuring range, count hexes instead of direct measurement.
>
> Basically, we limited facing/heading to the hex sides (doing away with
the
> odd clock faces and keeping the even clock faces).
>
> -----
> Brian Bell
> -----
>
Were you using the normal ship minis, and a map with large hexs? Or a
normal
map and 1/2 inch counters? How big was your map?
Donald Hosford