RE: More Fighter questions
From: Binhan Lin <Lin@R...>
Date: Wed, 7 Jul 1999 17:18:17 -0600
Subject: RE: More Fighter questions
That's why there the caveat of non-combat situations. Just like real
wet-navy
carriers,
if there is a chance for attack, most of the arming and fueling occurs
below
decks in the
hangars (i.e. fighter bay in FT). When not in combat, the flat top
allows more
available
"space" to perform routine maintenance.
If someone is caught with fighters out on the deck (surprise attack
during
refit for instance)
the fighters would count as limited armor - perhaps 3 fighters equal one
point
of damage to
represent them being highly vulnerable while sitting there.
--Binhan
-----Original Message-----
From: ScottSaylo@aol.com [SMTP:ScottSaylo@aol.com]
Sent: Wednesday, July 07, 1999 3:26 PM
To: gzg-l@CSUA.Berkeley.EDU
Subject: Re: More Fighter questions
In a message dated 7/7/99 4:14:13 PM EST, Lin@RxKinetix.com writes:
<<
I just thought of another reason for Flat Tops in Space. In non-combat
situations
the additional area provided by the large deck allows for easier
management
and movement of the fighters into the correct order for launch, in
addition,
work that doesn't require an atmosphere (burning in new systems,
testing
engines
etc) can be performed on the deck, freeing up valuable hangar space for
more
essential functions.
>>
Yeah, but what about weapon impact on the decks when the fighters are in
place? Do you take the first damage to armor from the spacecraft spotted
on
deck? They surely aren't covered by armor! Large open launch and
recovery
facilities are fine, but I think I'd want all that repair equipment
under
some armor. After all the hangar deck is protected on "flat tops"