RE: Full Thrust and PBEM
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Fri, 21 May 1999 09:59:05 +1000
Subject: RE: Full Thrust and PBEM
Human moderated & manual calculations. It get's a little time
intensive, but you get used to working out pythagoras in small games.
If you want a simple demonstration, I'm planning a couple of short
Gunslinger duels, with players having 1 ship worth up to 400 points.
Anyone interested in a fast & frenzied slaughter?
'Neath Southern Skies - http://users.mcmedia.com.au/~denian/
Commodore Alfred K Hole - RNS Indy's Folly (CB)
Task Force Admiral Peter Rollins - RNS Waterloo (MKW)
Fleet Admiral Alberto Doyle - NKV Vesuvius (LFI)
>-----Original Message-----
>From: Medains [SMTP:medains@iname.com]
>Sent: Thursday, May 20, 1999 11:44 PM
>
>I've noted from several web pages that people often play games via
email.
>What
>I want to know is a) whether these games are human moderated/computer
>moderated
>and b) whether any software tools are available (such as order
processors,
>image
>generators aso.. )
>
>Thanks
>Colin Plummer aka Medains
>---
>E-Mail: Medains <medains@iname.com>