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[SG2]: GSM/P Question

From: "Keith Jones" <kjones@g...>
Date: Fri, 2 Apr 1999 20:51:01 +0100
Subject: [SG2]: GSM/P Question

Played first game of SG2 and enjoyed it but we had a situation where a
GMS/P was fired at a unit. Followed the rules on page 40 for GMS die
rolls and got a 'fully effective' result. However the rules say that the
number of potential hits are determined by dividing the total firer dice
by the range dice - GMS's don't have a range dice! How do I determine
the number of hits? 

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