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Re: Vulnerability of Ogres was: [DSII] Genre

From: Matthew Seidl <seidl@v...>
Date: Mon, 22 Feb 1999 13:33:22 -0700
Subject: Re: Vulnerability of Ogres was: [DSII] Genre

On Sun, 21 Feb 1999 14:39:32 -0800, Mike Wikan writes:
>The way we do it is that you have to target independent systems. (I.E.
>target the MDC/5 Main gun or the HEL/3 Secondary) Attacking the Treads
does
>an amount of "pips" equal to the grade of the firing weapon. A BOOM
chit
>does DOUBLE damage to treads. A Mobility kill does triple tread
damage...
>
>Michael Wikan
>Game Design

This makes the most sense to me, and seems like it would capture the
original feel the best.  Now if I only knew which box my Ogre bits
were in to write up full stats . . .

Someone up to the challange?  Write up DS2 stats for the conventinal
vechicals and then use those stats to generate a piece by piece Ogre.
Treat each different system on the original as a different target with
its own armor and all.

-=- Matthew L. Seidl		email: seidl@cs.colorado.edu		
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