Re: FT and DS2 Interface
From: DracSpy@a...
Date: Thu, 11 Feb 1999 00:26:30 EST
Subject: Re: FT and DS2 Interface
In a message dated 99-02-10 20:17:07 EST, you write:
<< But MT missiles explode in vacuum; I'd think DS2 nukes would be more
effective by transmitting blast through atmosphere.>>
What about sonic weapons? They would do the same thing (well the nuke
has
some other effects) creating a shock wave, how would you sim that in
DS2? I
would say that in the area that is effected draw a number of chits equal
to
the Db /200 - SQR or the range in Km. Just some idea. Also on the note
Planitary Defences do what Battlespace does: each "air" hex counts as
four
normal hexs.
-Stephen