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Re: FT and DS2 Interface

From: DracSpy@a...
Date: Thu, 11 Feb 1999 00:26:30 EST
Subject: Re: FT and DS2 Interface

In a message dated 99-02-10 20:17:07 EST, you write:

<< But MT missiles explode in vacuum; I'd think DS2 nukes would be more
 effective by transmitting blast through atmosphere.>>
What about sonic weapons?  They would do the same thing (well the nuke
has
some other effects) creating a shock wave, how would you sim that in
DS2?  I
would say that in the area that is effected draw a number of chits equal
to
the Db /200 - SQR or the range in Km.  Just some idea.	Also on the note
Planitary Defences do what Battlespace does: each "air" hex counts as
four
normal hexs.
-Stephen


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