Re: Rules for BFG/FT Conversion.
From: "Mark A. Siefert" <cthulhu@c...>
Date: Thu, 28 Jan 1999 19:01:17 -0600
Subject: Re: Rules for BFG/FT Conversion.
"Mark A. Siefert" wrote:
> Let's say an Imperial cruiser with 20 points and a strong hull
and 20
> DP remaining rams an Eldar ship with a weak hull and 10 DP remaining.
> The Imperial players roll a 3 and gets to add 1 for his strong hull.
> The Eldar player on the other hand ends up with a 2, but it's knocked
> down to a 1 due to his weak hull. The result is that the Eldar player
> takes 60 points of damge and the Imperial takes 10 DP. (OK Elf-boy...
> Smack! Who's yo daddy! SMACK! WHO'S YO DADDY!!!)
Oops... Forgot to mention. If one ship or the other end up with
a 0 or
a negitive number, the other ship lucks out and takes NO damage!
Imperial Captain: "Destroy the aliens! All praise the
Emprero...'
["Plink!"]
Imp Cpt.: "'Plink???' Helmsman, what was that?"
Helsman: "I'm not sure my Liege. Either we rammed something or
something rammed us."
Imp. Cpt: "Oh... where was I? Oh yeah... Burn the heretic!
Maim the
mutant..."
--
Later,
Mark A. Siefert
"[When people] say 'let's do something about it,'
they mean 'lets get hold of the political machinery so that
we can do something to somebody else.' And that somebody is
invariably you."
--Frank Chodorov
E-MAIL: cthulhu@csd.uwm.edu WWW: http://www.uwm.edu/~cthulhu
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