Re: Gaming backgrounds/scenarios
From: DracSpy@a...
Date: Mon, 25 Jan 1999 00:19:53 EST
Subject: Re: Gaming backgrounds/scenarios
In a message dated 99-01-24 23:25:42 EST, you write:
<< For those who're interested, the narrative campaign is an attempt to
get
around sticky logistics, supply & similar issues by having a backstory
and
a 'GM' to compose scenarios depending on what happens in the games
played
and random or narrative events elsewhere. Santa Maria is experiencing
'bandit problems', in reality the first stage of an outside-supported
revolution attempt. (maybe...) >>
Hmm, sounds like part of the beginings of the UBW/Gawain Revolt and the
Gawain
Accords.
-Stephen