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Re: Gaming backgrounds/scenarios

From: DracSpy@a...
Date: Mon, 25 Jan 1999 00:19:53 EST
Subject: Re: Gaming backgrounds/scenarios

In a message dated 99-01-24 23:25:42 EST, you write:

<< For those who're interested, the narrative campaign is an attempt to
get
 around sticky logistics, supply & similar issues by having a backstory
and
 a 'GM' to compose scenarios depending on what happens in the games
played
 and random or narrative events elsewhere. Santa Maria is experiencing
 'bandit problems', in reality the first stage of an outside-supported
 revolution attempt. (maybe...) >>
Hmm, sounds like part of the beginings of the UBW/Gawain Revolt and the
Gawain
Accords.
-Stephen


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