Re: [SG2] Periscope (was: Urban combat)
From: Los <los@c...>
Date: Fri, 22 Jan 1999 18:21:16 -0500
Subject: Re: [SG2] Periscope (was: Urban combat)
You know what works great? A digital camera, especially one with a
moveable lens
like Kr'Rt has...
Los
Paul Lesack wrote:
> Thomas Anderson wrote:
>
> > i know the classical solution is to use an inverted periscope; place
the
> > objective end (ie the front) on the mini's head / turret and look
into the
> > eyepiece for a mini's-eye view. periscopes can be made from the tube
in a
> > roll of kitchen towels and a pair of small mirrors. this is named
after
> > someone, but i forget who. i think the laser pointer idea was
better,
> > though.
> >
> > if you fitted a camera to the periscope, kept the players outside
the room
> > with the minis and had an umpire with the 'scope, then you could get
some
> > fantastic fog-of-war effects ...
> >
> > Tom
>
> I use one of these periscopes in conjunction with a laser
> pointer. I don't think you could get more accurate LOS. The
> periscope is great, but it tends to slow the games down because
> everyone is constantly admiring the scenery.
>
> My favourite: "Look at that ambush! I can't believe you walked
> into that"
>
> Plans for the periscope are available from Major General
> Tremorden Rederring's page (a must-see even if you don't play
> historicals)
> http://zeitcom.com/majgen/25persc.html
>
> The fancy 40K (hiss. . .) version is available at:
> http://www.altdorf.com/terragenesis/bits/scope.html
>
> I recommend that everybody have this periscope, if only for
> aesthetic reasons. You spent all your time painting, you might as
> well admire your work.
>
> Paul