Re: [FT] Hardened Systems
From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Wed, 13 Jan 1999 18:40:23 +0100
Subject: Re: [FT] Hardened Systems
Dean Gundberg wrote:
> ... I wondered if anyone had house rules on
> Hardened Systems or System Armour?
[snip]
> Is the 50% increase about right or too much since 2 hardened systems
> cost and mass the same as 3 systems? What do you think?
For systems (weapons, FCs, screens etc) 50% is way too much. In these
cases, hardened systems should have 25% extra Mass and "softened" ones
(ie, systems which add 1 to all treshold rolls, so they fail the first
check on 5+ etc) should get a 20% Mass rebate. The cost per Mass
shouldn't change.
(I can give you the statistics supporting this as well, but it'll take
me
several evenings to type it in :-( )
I'm not at all sure how to handle engines, though - I don't mind
hardening them, but I very much want to figure out how to cost/Mass
softened engines properly for all those ether sail ships of mine :-/
Hull structure and armour cannot be "softened" or "hardened", of course
:-)
Later,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry