RE: [FT] RG Damage Vs. Armour
From: Steven Arrowsmith <arrowjr@u...>
Date: Thu, 3 Dec 1998 22:08:39 -0500 (EST)
Subject: RE: [FT] RG Damage Vs. Armour
On Thu, 3 Dec 1998, Tim Jones wrote:
> Dean wrote:
<snip>
> That was one of the minus points of the dRG. It seems there
> is no way out at the moment the alternatives seem to be just as
> full of holes. Are we looking for a new PSB or a new RG fix?
>
> Are there any alternative limiting factors.
>
> -= tim jones =-
>
Tim, instead of incressing the mass and cost of Railguns by 2, why not
used 1.3 or 1.5 times? This would take longer to even out massed class2
vs
Class3's.. Just a thought..
Example:
Class1 Railgun 1 mass 1d6 "to-hit"
Class2 Railgun 1.5 mass 2d6 "to-Hit"
Class3 Railgun 2.5 mass 3d6 "to-hit"
Class4 Railgun 4 mass 4d6 "to-hit"
points = mass x5 or 6
SA
Steven Arrowsmith
www.public.usit.net/arrowjr
steven@arrowsmith.net
dredd@quake.usit.net
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I Would Rather live a Lie, Thinking I Can.
Than know The Truth That I Can't
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