Re: [SG] - Turn Sequence Idea
From: "Andrew & Alex" <Al.Bri@x...>
Date: Tue, 1 Dec 1998 12:43:23 +1300
Subject: Re: [SG] - Turn Sequence Idea
Thomas Anderson wrote:
>add some overwatch rules - as ali.bry said, these are really important
in
>squad-level games - and you're laughing.
Actually, it's Andrew, whose email is: Al.Bri@xtra.co.nz
but I think you mean "Thomas Barclay" who wrote:
Thomas Barclay Thomas.Barclay@sofkin.ca wrote:
>My rules for overwatch have been used a couple of times and I didn't
>see it slow down the game noticeably. My mechanic was reasonably
>simple (if convoluted to explain!) and works (AFAICS) well within the
>existing SG2 system.
Andrew Martin
-------------
Shared email: Al.Bri@xtra.co.nz
Web Site: http://members.xoom.com/AndrewMartin/
Blind See-Saw Site: http://members.xoom.com/AndrewMartin/SEE-SAW/
Dirtside II Site: http://members.xoom.com/AndrewMartin/DSII/
Dirtside II FAQ: http://members.xoom.com/AndrewMartin/DSII/FAQ/
GZG E-Mail FAQ:
http://members.xoom.com/AndrewMartin/DSII/FAQ/Ettiquette.html
FUDGE GM Site: http://members.xoom.com/AndrewMartin/FUDGE/
Usagi Yoyimbo Site: http://members.xoom.com/AndrewMartin/UY/