Prev: Re: [ds] Ogres Next: Re: FT: ICEBREAKER

Re: [ds] Ogres

From: Thomas Anderson <thomas.anderson@u...>
Date: Mon, 9 Nov 1998 11:31:54 +0000 (GMT)
Subject: Re: [ds] Ogres

On Sun, 8 Nov 1998, Andrew & Alex wrote:
> Thomas Anderson wrote:
> >(a hefty mbt is 60 tonnes, or size 3,
> >so 1 size point is 20 tonnes, ish), ...

> I use this rule of thumb:
> Divide vehicle weight by 10 tons to get vehicle size class.

a challenger 2, the current british mbt, weighs in at 62.5 tonnes. a
6 vehicle? i don't think so.

of course, the weight-to-size scale you use for using ds2 to simulate
modern warfare is not necessarily the same scale you use for future
warfare, since the largest modern vehicles are smaller than the largest
future vehicles. if a challenger 2 or m1a1 turned up in 2160, it would
size 3. in your modern-day rules, it might well be size 5.

are these the same rules that give the m1a1 an hkp? in terms of how an
is described in ds2, there is no way this is true. however, if you are
simulating modern day and simply wish for a 'better hvc' to give
armies like the usa and uk, then the hkp is the thing.

basically, a modern mbt of any make in the future setting is going to be
size 3, armour 2 (if chobham - not as good as future armour) or 1 (if
steel), CFE, slow (possibly fast) tracked, hvc/3 in turret, and three
wasted space due to lack of minaturisation.

proposed houseish rule: ancient vehicles (eg modern in future, ww2 in
modern) only get 4 x size cp to account for their lack of miniaturised
parts relative to up-to-date vehicles.


Prev: Re: [ds] Ogres Next: Re: FT: ICEBREAKER