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RE: [SG] Rules for aliens (XCOM)

From: "Tim Jones" <Tim.Jones@S...>
Date: Fri, 2 Oct 1998 09:36:20 +0100
Subject: RE: [SG] Rules for aliens (XCOM)

>At 09:00 02/10/98 +0100, you wrote:
>>Yeah XCOM - thats what I thought too.
>>(AKA UFO - enemy unseen)

>I hate to be finicky but it's UFO: Enemy *Unknown*. My
>favourite video game
>of all time that is.

Apologies I understand - that gleam in your eye...

>XCOM/UFO is actually a pretty good training tool for 'reall' turn based
>strategy games. I practiced a lot of small unit tactics using
>that thing - the AI can be quite tricky at higher levels. Pity about
the
>(software)bugs.

Yes it is!

Never played it enough to find these bugs. Didn't they patch it?
Have you played terror from the deep and apocalypse?
(sorry going OT here). If you were doing an SG2 TBS (Turn Based
Strategy)
it would be a good starting point. RTS (Real Timne Strategy) has however
taken over from the old TBS games.

tim jones
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