RE: still FMA-40k
From: Noah Doyle <nvdoyle@m...>
Date: Tue, 29 Sep 1998 22:15:56 -0500
Subject: RE: still FMA-40k
Magnus, it sounds like what you are looking for is not better CA (Close
Assault) weapons, but better troops. Give your CA troops a higher level
of
training & leadership. I could see some of the Eldar types being
Vet/Elite
1s. Real tough customers. Of course, I'd want my Imperial Terminators
to
be similar...
As for jump packs, I haven't seen anything about that lately - you may
want
to check the archives.
Noah
-----Original Message-----
From: Magnus Alexandersson [SMTP:m96maal@mtek.chalmers.se]
Sent: Tuesday, September 29, 1998 08:14 AM
To: FTGZG-L@bolton.ac.uk
Subject: Re: still FMA-40k
On Sun, 27 Sep 1998, Oerjan Ohlson wrote:
> Magnus Alexandersson skrev:
>
> > Well, my thoughs were that you would give them a bonus in the
reaktion
> > test,
>
> Should you get a reaction test bonus just because you have a sword? I
> don't think so (I know for sure that *I* personally don't get one -
not
> against ranged weapons, anyway <g>). I'd rather just make assault
troops
> like Banshees etc (if you use GW models) high-quality units overall;
that
> both gives them a good chance in the reaction tests and makes them
very
> hard in CC (coupled with their CC weapons, of course).
>
What I meant was that a specialist squad like the Assaultsquads, Aspect
CC versions would have a bonus to the reaction test, not b/ of armament
but 'cuz they KNOW they will win IF they get into CC with the enemy.
That's why they should have that bonus.
Picture Magnus standing, wielding a sword (wooden, not strong enough)
and
a solid tin can with a portable flamethrower in one hand and a Chainsaw
in
the other bouncing in 40 meter strides thanks to the blow torch strapped
to his back...
Another question... Jumppacks, are there any rules for them?
>
> In order to inflict serious casualties on the enemy, you have to call
in
> artillery support - or send in a close assault. Getting artillery
support
> can take a lot of time and isn't able to handle all situations anyway,
so
> the close assault gets important.
>
Then why not special CC troops, that can hit a position hard and
"cleanse
and burn" alittle ;P
///magnus
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| Magnus Alexandersson |
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