Re: OT: New Battlefleet Gothic in White Dwarf.
From: "Roger Gerrish" <rgerrish@p...>
Date: Sat, 26 Sep 1998 13:02:57 +0100
Subject: Re: OT: New Battlefleet Gothic in White Dwarf.
-----Original Message-----
From: devans@uneb.edu <devans@uneb.edu>
To: FTGZG-L@bolton.ac.uk <FTGZG-L@bolton.ac.uk>
Date: 26 September 1998 04:25
Subject: Re: OT: New Battlefleet Gothic in White Dwarf.
>I had also been waiting with baited breath since somebody from the UK
had
>spilled beans on rec.games.miniatures.warhammer, as, of course, they
get
>White Dwarf earlier by half a month.
>
>The ships I've seen in the mag look a lot like the old Imperials with
just
>enough changes to make my large holding unusable (how GW-ish ;->= ).
Really
>torqued me off that it was Imperial vs. Imperial, Chaos.
Don't think you need to worry about the design changes, after all the
40K
Universe theoretically has ships in it that are over 10,000 years old,
some
of the ships in frontline service are based on reclaimed Space Hulks
which
were lost in the distant past. So your existing miniatures are not
obsolete
and its likely that stats for those ships will be published in the
Journal
etc sometime....(or you can make some up)
I've seen a lot of the new ships at the design studio and they really do
look good, the biggest so far is a Chaos Battleship about 5" long. The
new
Eldar ships are quite similar to the original Space Fleet designs,
perhaps a
bit more rakish. Ork ships on the way.
> Sorry, found it a paucity of imagination. Well, as I haven't actually
tried the preview
> rules, I'll get to it, and try a preview review laters.
There will be rules for Eldar and Orks......not sure about Tyranids
yet...the rule set in WD is just a taster of what is to come, however
there
is still time for changes and I know Andy Chambers is looking for any
comments, criticisms etc.
I can't comment on any of the additional stuff as I'm playtesting and as
with the FTFB for GZG I can't let much slip....however there are rules
for
Fighters, Boarding Combat, Wierd weapons, Exterminatus scenarios and a
pretty decent campaign system that has some quite unique features.
Please don't take the above as being the words of somebody assimilated
into
the GW collective, I play plenty of non-GW games (I love FT and was an
FTFB
playtester), I'm just lucky that I live in Nottingham and am friendly
with
the GW designers who have asked me to playtest BG.
So far I think the game plays well and will be an interesting addition
to
the genre.
Regards..........Roger