Re: GenCon Review with a GZG Emphasis (part 3 of 4)
From: Mikko Kurki-Suonio <maxxon@s...>
Date: Thu, 13 Aug 1998 10:17:31 +0300 (EEST)
Subject: Re: GenCon Review with a GZG Emphasis (part 3 of 4)
On Wed, 12 Aug 1998, John Atkinson wrote:
> Classic reducto ad absurdum. It's fun, easy, and still was a fallacy
> last time I checked.
It is fallacy only wrt "*must* lead to X", not wrt "CAN lead to X".
> Realistically, measuring two ships and putting down two dice during
the
> plotting phase isn't going to slow you down that much. Seems to me
> you're looking to poke holes in the rules. Fine. If that gives you
> pleasure, so be it. But people who play like that don't play with me.
> Since I'm usually the one running the game, I can throw assholes out.
> If not, I throw myself out. I deal with assholes at work, and I
refuse
> to do so on my spare time. Mini-maxing, rules-lawyering jackasses
like
> the members of this list frequently discuss come under the heading of
> "People I don't permit at my gaming table". See also: Persons with
> little to no comprehension of deoderant. Gaming is a social leisure
> activity. If I'm not having fun through interacting with other
people,
> there ain't much of a point in continuing to do so.
Strange. Everytime I try to raise discussion on possible rules abuses,
eventually I get accused of actually using them in a game (I'll ignore
the
deodorant bit). Aw shuck, I give up.
--
maxxon@swob.dna.fi (Mikko Kurki-Suonio) | A pig who doesn't
fly
+358 50 5596411 GSM +358 9 80926 78/FAX 81/Voice | is just an ordinary
pig.
Maininkitie 3C14 02320 ESPOO FINLAND | Hate me? | - Porco
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