Re: GenCon Review with a GZG Emphasis (part 3 of 4)
From: dean.gundberg@b...
Date: Wed, 12 Aug 98 11:04:56 -0600
Subject: Re: GenCon Review with a GZG Emphasis (part 3 of 4)
> While I have no love for these "creative measurement" guys, I find the
> concept of "falling off the edge of space" patently ridiculous.
True, but there were external reasons why we put this rule in place for
the
tournament. First, we were under time constraints (4 rounds to complete
in 8
hours) so we did not want long running battles. Second, some players
tried to
have their damaged ships break off from the battle and run to keep them
from
being destroyed (and thus having their points count against them).
Thus we
ruled that a disengaging ship was the same as a kill and did not expect
a
player to fly off the edge in the finals.
This is one area (and there are others) that we could have been more
clear on
in the Tournament rules. Next year may have a floating table, at the
least
it will be discussed. With the experience we gained from this year's
tourney, next year we will improve on these areas now that we have a
better
idea what to expect.
Dean Gundberg
dean.gundberg@bcbsnd.com
P.S. I will send out the Tourney Fleets to the list later today since
their
have been a couple of requests to do so.