RE: Low Tech Scenarios
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 20 May 1998 11:17:19 -0500
Subject: RE: Low Tech Scenarios
John spake thusly upon matters weighty:
> Hey John! Do you mean Camp Blanding? I've been there a couple of
times
> for training. Not as much sand as Canadian Bases (no joke) but the
bugs
> freaked the hell out of me ;-) Ever get a tick ;-)
> > Well. . . It would need lubrication. Which would attract sand. Not
a
> > problem in balmy Canada, but us 'Mercans occasionally get sent to
> > Florida for Annual Training. . . But you are right--no @!#%$&@)#(%*%
> > carbon buildup.
> >
> > John
Hoi! Ever been to Dundern Saskatchewan? Or Suffield Alberta? Alberta
and Saskatchewan have a lot in common with deserts, and they have a
rack of sand (it gets in everything). Besides, Florida sounds like a
good spot for training.... especially if it is on a beach....
(*grin*).
And yes, dirt in these types of environments is always a problem. To
put this on a GZG like front - if you were playing a campaign
involving rough environments, you might make the purchase of reliable
weapons vs. unreliable ones (and other combat systems) a factor. You
could cheap out, but then you'd run the risk of failures at key
moments due to equipments inability to survive in a bad environment.
There are numerous historical examples of equipment that performs
badly in environments the designers overlooked.
Tom.
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