Re: Mobile mines
From: PsyWraith <PsyWraith@a...>
Date: Mon, 18 May 1998 07:45:13 EDT
Subject: Re: Mobile mines
In a message dated 5/18/98 1:55:06 AM Eastern Daylight Time,
NVDoyle@AOL.COM
writes:
<SNIP>
> I can't remember where I saw this other thing, but it made a real
impression
> on me:
>
> Delivered by air, a medium sized (1m diameter?) squat cylinder sits
on the
> ground. After deployment, it raises a short mortar barrel up out of
the
top.
>
> It sits and waits, listening with seismic sensors for any mechanized
> movement.
> When it senses such within range, it adjusts the barrel and fires a
> projectile
> or 10. These projectiles, upon reaching the apogee of their arc,
deploy
> parachutes, and float gently down. Using the IR sensor in their
nose, they
> look for the heat bloom from vehicle engines. When they detect one,
they
> explode downward, firing their internal projectile with great force,
usually
> a
> SEFOP round (SElf FOrging Penetrator) into the thin top armor. All
> autonomously.
>
> Neat, but (probably) not Dirtside. However, i think that the
autonomous
> robotic weapon systems do add something to the game. I'll give up on
> crawling
> mines, but you can't have my Ogre!
>
> Noah V. Doyle
> Who thinks that 'rapid-firing cannon with micronuke warheads' are a
pretty
> cool idea
What you just described is the Wide Area Mine (WAM) being developed for
the US
armed forces. Each mine carries two projectiles allowing it to engage
follow-
up targets. They are also being modified to make use of the arcing
flight you
describe to engage low-flying, slow aircraft like helicopters; thus the
reason in Dirtside II that minefields can attack VTOLs. Jon modeled his
minefields off the WAM program, so yes they definitely are Dirtside.
SGT Chris Ruhl
A Company, 9th PSYOP Bn (Abn)
Sine Pari
Airborne All The Way!