Prev: Re: bayonettes are too a useful device Next: Re: bayonettes are too a useful device

Re: bayonettes are too a useful device

From: tom411@j... (Thomas E Hughes)
Date: Tue, 12 May 1998 22:30:37 -0500
Subject: Re: bayonettes are too a useful device


On Tue, 12 May 1998 05:59:57 -0500 (CDT) jatkins6@ix.netcom.com (John
Atkinson) writes:
The only way you could scenario this, is to have the troops on one side
and the GM on the other. Wait a minute, do it this way>>> each of the
squads has one player(keeping score individually) and they all play
against the GM. The person with the best score wins!

OK it's a dumb idea, but the scenario isn't any better.

Tom Hughes

>On the other hand. . . Civillians might come in handy for some 
>Stargrunt scenarios.  Patrol walks on one side of the board, into 
>villiage, and begins searching for arms and supplies.	Most of the 
>civillian figures just wander around the board aimlessly and/or try to 
>
>get out of the troop's way, but a few draw weapons and take aim. . . 
>Once a shot is fired all legitemate civillians begin rushing out of 
>the 
>villiage by shortest route, even if that accidentally takes them in 
>line of fire.	Government troops gain three points per guerilla 
>killed, 
>10 points per arms or food cache located, loose four per soldier 
>killed, 1 per guerilla who escapes off-board after firing at the 
>troops, and 1 per civillian killed or injured.  Guerillas may not 
>target civillians deliberately.  Throw in booby traps, experience 
>rolls 
>to realize certain civillians 'don't look right', and other nasty 
>tricks.  Note also that kids tend to flock around troops that don't 
>have a reputation for brutality (see: US Army in Europe during WWII) 
>and if one of them happens to have grenade. . . And don't forget that 
>baby carriages make a good place to hide weapons, with or without baby 
>
>included.  Of course anyone who'd actually use this scenario idea is 
>sick, but that doesn't exclude many wargamers I know.	Just don't give 
>
>me credit when your rampaging troops flatten the entire villiage.  
>Should be a reaction roll(s) to see if your troops get a little out of 
>
>hand and flatten anything that moves (and civillians who've watched 
>too 
>many movies have no tactical sense--they run when a sane man hugs the 
>ground).
>
>John M. Atkinson

Relax John, the stuff we do is all a game! The real nut cases don't play
with soldiers, they join militias and pretend to be soldiers (you aren't
a militia man John are you?)

_____________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
Or call Juno at (800) 654-JUNO [654-5866]

Prev: Re: bayonettes are too a useful device Next: Re: bayonettes are too a useful device