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Re: Conquest '98

From: John Leary <realjtl@s...>
Date: Fri, 30 Jan 1998 15:51:27 -0800
Subject: Re: Conquest '98

Mike.Elliott@BULL.NET wrote:
> 
...Snip...(JTL)
> I would suggest reducing the size of the KV fleet to 1000pts (or even
> less)...
> 
> Mike Elliott
> 
> ______________________________ Reply Separator _
> Subject: Conquest '98
> Author:  owner-ftgzg-l@bolton.ac.uk at INTERNET
> Date:    30/01/1998 0:22
> 
> FULL THRUST TOURNAMENT
> Conquest '98
> Easter weekend
> Melbourne, Australia.

> Full Thrust tournament at Conquest'98.
> This tournament is for a 2000 point human fleet or a 1750 point
Kra'vak
...Snip...(JTL)
> 
> If anyone requires further details, please contact me.
> Brendan.Robertson@employment.gov.au
> 
> 'Neath Southern Skies
> *********************
> Give me a tall ship,
> & a star to destroy with her.

Brendan,
     Since suggestions seem to be in order, one more for your 
consideration.

Ratio of Kra'Vak to human forces: 1.5 to 1. (2000 to 1350, more or
less.)

This ratio should force the Kra'Vak to think during the game.
(But like everything else in gaming, the dice really rule.)

Bye for now,

Oops,	FCT trade ship/Blockade runner:
Mass 36
Thrust 7
Points = 233
Damage = 18
   6
   6
   6
2 FCS
2 Screens
1 'A' PFS
2 'C' PFS
1 E-sensor
6 cargo

Ahh! that feels better.

John L.


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