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SV: What makes a Capital ship Capital?

From: "Oerjan Ohlson" <oerjan.ohlson@n...>
Date: Fri, 5 Dec 1997 02:11:29 +0100
Subject: SV: What makes a Capital ship Capital?


> Mk,
>      If I may put in my two cents/pence.
>  
>      He who is running the game will decide what he considers
> the play/game balance and fleet composition.	 The game master
>  gets enjoyment out of this or he wouldn't be doing it.

If there's a game master, yes. However, quite often there aren't; in
fact,
the only GMed games I've seen have been demos (or campaign battles, but
then the GM has very little influence on fleet compositions). All others
have been one-off encounters - ie, both sides bring their own fleets,
and
there is no GM. It is these battles that offer such temptations to the
"design-optimizers".

Regards,

Oerjan Ohlson

"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry

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