SV: What makes a Capital ship Capital?
From: "Oerjan Ohlson" <oerjan.ohlson@n...>
Date: Fri, 5 Dec 1997 02:11:29 +0100
Subject: SV: What makes a Capital ship Capital?
> Mk,
> If I may put in my two cents/pence.
>
> He who is running the game will decide what he considers
> the play/game balance and fleet composition. The game master
> gets enjoyment out of this or he wouldn't be doing it.
If there's a game master, yes. However, quite often there aren't; in
fact,
the only GMed games I've seen have been demos (or campaign battles, but
then the GM has very little influence on fleet compositions). All others
have been one-off encounters - ie, both sides bring their own fleets,
and
there is no GM. It is these battles that offer such temptations to the
"design-optimizers".
Regards,
Oerjan Ohlson
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry