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Re: WET THRUST CONVERSION AGAIN!!!

From: "Martin Gaskell" <Martin.Gaskell@o...>
Date: Sun, 30 Nov 1997 07:13:04 -0000
Subject: Re: WET THRUST CONVERSION AGAIN!!!


-----Original Message-----
From: Binhan Lin <Binhan.Lin@UCHSC.edu>
To: FTGZG-L@bolton.ac.uk <FTGZG-L@bolton.ac.uk>
Date: Saturday, 29 November, 1997 22:35
Subject: RE: WET THRUST CONVERSION AGAIN!!!

Yes it is the actual conversion rules I want and what makes things worse
is
the british work in pounds for some smaller guns how does this
translate?

>
>
>On Sat, 29 Nov 1997, Martin Gaskell wrote:
>
>> I have already got the rules what I need is the rules for converting
say
the
>> British and germans over to full thrust because all that is supplied
is
>> Japanese and Americans.
>
>The current conversion rules should be same for Japanese and Americans
as
>it is for British and Germans.  However, the Atlantic theatre has not
been
>tested so there may be quirks in the conversion.  One item that older
>British ships may require is the Magazine critical hit location.  These
>ships had deficient armor over the tops of the magazine a la Bismark
>chase, and therefore this particular critical hit was added.  If the
>Magazine fails a critical roll, it immediates does 1d6 damage to the
ship
>which may cause another critical check.
>
>For Smoke rules - A destroyer or other smoke layer can apply up to
3"x1"
>smoke per turn, if it travels faster than 3" it can only lay 3".  Each
>layer of smoke adds 6" to the range of the shot - i.e. ships 12" apart
>with 1 layer of smoke shoot as if they were 18" apart for number of
dice -
>this is the effective range.  Plunging shell fire is still calulated on
>the true range - i.e. you only get to hit deck armor if the true range
is
>>24".	Multiple smoke screens may place targets out of effective range,
>indicating that sighting is so poor that the fall of shot can not be
>determined and it is effectively useless to try to land shells on
target.
>Ranges of 6" or less are not effected by smoke.
>
>Please drop aline if you need the actual numbers for conversion for
>caliber to batteries, " of armor to armor level and speed to " of
>movement.
>
>--Binhan
>
>

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