A Different Missile System for Full Thrust
From: "Earl R. Forsythe II" <combatwombat@c...>
Date: Mon, 11 Aug 1997 00:52:41 -0400
Subject: A Different Missile System for Full Thrust
Message text written by INTERNET:FTGZG-L@bolton.ac.uk
>>A launcher can launch salvos of up to 5 missiles per turn. The salvo
>moves as a single unit and can be composed of standard missiles, ECM
>missiles, or a mix of the two. Movement as per standard missile rules.
>Std missiles attack as a 1 die submunition pack. ECM missiles roll
once
>adding +1 for each additional ECM missile over the first, subtracting
>shields.
>A _1_ automatically has no effect. Needle missiles roll as per needle
beam
>fire.<
When you say subtract shields do you mean:
1) The entire ECM portion of a salvo rolls a single die. +1 is added to
this roll for every ECM missile past the first. The result is read as
beam battery attack and is affected by shields just like a beam
battery.
A natural 1 misses.
or
2) The entire ECM portion of a salvo rolls a single die, with the
following
modifiers
+1 for every ECM missile past the first.
-1 for every active shield on the target.
The result is read as beam battery attack (1-3: 0 pts., 4-5: 1 pt. 6: 2
pts.). A natural 1 misses.
Ray