Re: OFF-TOPIC mini review B5 Wars (Designers Comments)
From: Allan Goodall <agoodall@s...>
Date: Mon, 28 Jul 1997 23:02:25 -0400
Subject: Re: OFF-TOPIC mini review B5 Wars (Designers Comments)
At 10:39 PM 7/23/97 -0400, Robert Glass, via Jim Bell, wrote:
>The crew of the Alexander was not worried so much because of the fact
>that the rotation would stop (it wouldn't effect the combat
capabilities
>of the ship) but rather the fact that the crew was not set up for
zero-g
>operations.
Hahahahaha! Zero-G is the LEAST of their problems. If that rotational
section jams, what happens with all that angular momentum? Answer: the
rest
of the ship starts spinning! Arthur Clarke explained this rather well in
_2010: Odyssey 2_ (if you remember the book or the movie, the Leonov
comes
across the Discovery spinning end over end because the central ring
jammed).
Hell, I broke my front tooth in grade 4 because my front bicycle wheel
hit
another kid's rear wheel. The momentum when my front wheel stopped
moving
threw me over the handle bars. Locking down the rotating section should
be
the FIRST thing they do before entering combat!
One of these days, TV shows will find it in their budget to hire someone
who
knows at least SOMETHING of physics!
> I don't mind a player posting negative comments about a system
>(even
>one which I wrote), however, I do mind when that post includes false or
>misleading comments.
Does anyone else have comments on the game, particularly the final
version?
I've been flip-flopping all over the map on this one. Yes I want it, oo!
it
sounds like it sucks, nope looks not too bad, oops sucks again, etc.
etc.
Allan Goodall: agoodall@sympatico.ca
"You'll want to hear about my new obsession.
I'm riding high upon a deep depression.
I'm only happy when it rains." - Garbage