Re: Convention FT Demo games (was: RE: Mini Figs Tip; Number Two.....)
From: <owner-ftgzg-l@b...>
Date: Mon, 28 Jul 1997 19:58:44 -0400
Subject: Re: Convention FT Demo games (was: RE: Mini Figs Tip; Number Two.....)
'Ship Killer' tosses his bit in with:
>> Since no fighters were being used, PDAFs were 'free' internal hits.
No pulse
>> torps to complicate things (ie, things *I* can't seem to hit the
broad side of
>> a barn with! $ ). Seemed to me to be a good intro demo scenario (the
GM used
>
>> $ - anyone else have this problem, too??
>
>Never let Mark and I play on the same side, unless you want the Kra'vak
>invasion to fail.
I love all the support I get on this list! ;-)
>Between the two of us, we seemed to be able to roll
>badly at the wrong time. I managed to cripple several ships on
threshold
>checks and Mark never did get the heavy beam weapons recharged and the
>jump engines recharged.
I seem to remember missing utterly with those two HBW shots, too...
>Kyle "Ship Killer" Klingler
Anyone wanna know why they call him 'ship killer'?? ;-) ;-)
Mk
------------------------------------------------------------------------
-
During the run-and-fight-and-run-again battle through this forest of
horror,
she is finally cornered. Her weapons have been left deep in the bodies
of the
slain or broken against the granite-hard scales of these snakes that are
not
snakes. Her stand to the death must be fought here. Though her only
weapons
are her hands and her deep and wide knowledge of the slayers, she does
not
fear them. They will die. Of this she is sure.