Spinning in place...
From: robbie@n... (Robbie Matthews)
Date: Sat, 5 Jul 1997 10:32:16 -0400
Subject: Spinning in place...
Quick question:
How exactly does the zero-speed turn option work?
The group I play with has this rule:
If your ship decelerates to 0, it may turn in any direction it wishes.
This
turn is done AFTER the other ships have moved.
Ie: Turn 1 - Speed 4| -4| Spin
Turn 2 - Accelerate
This is actually quite handy, but I'm not sure that it is particularly
gospel. Another interpretation could be:
You must be AT speed 0 at the start of the turn to spin, thus:
Turn 1 - Speed 4 | -4
Turn 2 - Spin
Turn 3 - Accelerate
Any comments?
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| robbie@netinfo.com.au | "I'm not really bad... |
| Robbie Matthews | I'm just drawn that way." |
| Phone: +61-6-2591250 | Jessica Rabbit |
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