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RE: Close Assault and Scenario (Stargrunt)

From: "Glover, Owen" <oglover@m...>
Date: Sun, 15 Jun 1997 18:13:37 -0400
Subject: RE: Close Assault and Scenario (Stargrunt)

In response to Jerry:

Now this is more like it! Still any thoughts on the anti-infantry
device/weapons?

Owen Glover

> ----------
> From: 	Jerry McVicker[SMTP:gmcvicke@wvu.edu]
> Sent: 	Monday, 16 June 1997 0:42
> To:	FTGZG-L@bolton.ac.uk
> Subject:	Vehicle Close Asssault Solution
> 
> >	So what about a close assault attack as against another infantry
> >squad but conducted as an attack versus the top armour of the tank
> (for
> >the improvised charge use the 1d12x2 and perhaps for some specialist
> >anti-armour charge 1d12x4?) To do this would require some sort of
> >reaction or CL test (What? Me run out at that 35 tonne tank with this
> >canvas bag with a 30 second timer? I just remembered an appointment
> with
> >my broker!) If the infantry pass the test then the assault goes in.
> Just
> >roll for the penetration.
> 
> WRONG! I like the CL test to make the attempt but you need an opposed
> die
> roll in there.  You should at least have to roll a quality die and
> perhaps a
> die based on vehicle size (Class 1 (d4) - Class 5 (d12) {easier to
> find an
> area on a big tank} and lets face it, inexperienced troops would have
> no
> idea where to place the thing) vs. the quality die of the AFV
> (experienced
> AFV crews would be more aware of enemy close assaults and their own
> weaknesses).	Then you have results.. MAJOR RESULT- Check for
> penetration x2
> MINOR RESULT- Check for penetration  NO RESULT - Unit placing
> charge/anti
> tank weapon suppressed "OH SHIT! NOTHING HAPPENED! GET DOWN!"  This
> would
> imply some risk to the unit placing the weapon.  If you mess it up,
> you're
> gonna be suppressed next to a big tank with a mad crew.  I would say
> for an
> improvised charge Penetration should be D12 and for a specialist
> charge
> D12x2.  Satchel Charge Class 1,  Anti-Tank Magnetic Mine Class 2.  The
> cool
> thing is, you can use this to breach holes in buildings and
> such...Cool!
> 
> 
> Jerry McVicker	
> 
> "Don't worry soldier, weapons will be available in a moment."
> 
> "I buy my supplies at..."
> Blackwind and Raddix Gaming
> http://www.imagixx.net/~bnrgames
> bnrgames@imagixx.net
> 

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