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Re: SGII Point Systems and Scenarios

From: tmcarth@f... (Tom McCarthy)
Date: Tue, 27 May 1997 07:53:36 -0400
Subject: Re: SGII Point Systems and Scenarios

I found I could quickly and easily get people interested in SG II
despite 
the obvious kludge of giving both sides the same squads and equipment.

I think the introductory game for most of my players was 4 squads a
side, 
one leader 3, one leader 1, two leader 3, one green, one red, two blue. 
No 
vehicles, no heavy weapons (those came in game 3 and 4).

Actually, a couple of absolute beginners might like the explicit balance
of 
forces their first game out.

Tom
Tom + Dana McCarthy

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