Re: SGII Point Systems and Scenarios
From: tmcarth@f... (Tom McCarthy)
Date: Tue, 27 May 1997 07:53:36 -0400
Subject: Re: SGII Point Systems and Scenarios
I found I could quickly and easily get people interested in SG II
despite
the obvious kludge of giving both sides the same squads and equipment.
I think the introductory game for most of my players was 4 squads a
side,
one leader 3, one leader 1, two leader 3, one green, one red, two blue.
No
vehicles, no heavy weapons (those came in game 3 and 4).
Actually, a couple of absolute beginners might like the explicit balance
of
forces their first game out.
Tom
Tom + Dana McCarthy