Re: FT III Wishlist
From: Tony Wilkinson <twilko@o...>
Date: Mon, 26 May 1997 04:42:03 -0400
Subject: Re: FT III Wishlist
Just a few thoughts (for what it's worth).
>1. ELECTRONIC WARFARE
Yes, definately but perhaps as optional rules. My ideas on this have
already
been put here but some more thought needs to be given on how to use
senors
to find the enemy in the first place whwich is probably more in line
with
campaign rules.
>2. SIX FIRING ARCS
Why 6 fire arcs?
>3. SHIP STRENGTH
I thought that that's what we had in FT? What is missing is submarines?
OK
cloaking can cover it but I wouldlike to see the possibility of a ship
(any
ship) being able to "lie doggo", "play possum" until it chose to fire
which
brings us back to senors.
>4. ENDURANCE
For a campaign, yes. But lets leave that to those who run the campaigns.
For
one off games it may be included in part of the senario but lets not
clutter
the rules up too much. FT is great because it is simple, adaptable and
FUN.
>5. SHIP COSTS
Keep costs.
>6. ARMOUR
Armour sometimes prevents damage. More often it greatly reduces the
damage
done as splinter damage, warped bulkheads/pipes/etc and fires still
occur no
matter how well armoured a ship is. Adding additional damage boxes is
probably the easiest way to handle armour. The number of boxes added
will
depend on the armour level (say 2 extra boxes for each level) and will
also
effect the overall mass, say each level adds 5 mass to the ship. This
won't
affect the big boys too much but it'll make armoured escorts way
expensive
if they want to keep their thrust up.
Another idea might be to allow partial armouring. For an extra
20
points say, a ship can armour a number of systems (escorts-1,
crusiers-2,
capitals-3). The armoured systemm adds no extra mass but allows that
system
to ignore it's first threshold roll. For example a crusier has armoured
Fire
Controls. On it's first threshold roll the FC does not test. On the
second
threshold the FC fails on a 6 because it is that systems first threshold
roll. How many of us have lost our torpedo destroyers simply because the
FC
went down???
Well that's my two bob's worth.
>
>By the way, the code for super dreadnaughts should probably be DNS, not
SDN. the
>latter does not seem to fit the naming scheme, and I'll be damned if
I'll
change
>now just to suit the rest of the world! Then of course I'm from Ulster
(Northern
>Ireland) and being thran (bloody minded) is one thing we are all good
at here.
Well that's the Irish for ya.
Tony
twilko@ozemail.com.au
"I don't fight to be fair,
I fight to WIN."